Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Young Mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
Posebne The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | Mermaid Priestess Mermaid Enchantress |
Cost: | 19 |
HP: | 27 |
Pomicanje: | 6 |
XP: | 50 |
Level: | 1 |
Alignment: | lawful |
ID | Mermaid Initiate |
Abilities: |
staff impact | 7 - 1 melee | ||
water spray impact | 8 - 2 ranged | magičan |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Obrana |
---|---|---|
Cave | 3 | 20% |
Cave Wall | 99 | 20% |
Chasm | 99 | 20% |
Deep Water | 1 | 50% |
Forest | 5 | 30% |
Grassland | 2 | 30% |
Hills | 5 | 30% |
Mountains | 99 | 20% |
Mushroom Grove | 3 | 20% |
Sand | 2 | 30% |
Shallow Water | 1 | 60% |
Snow | 2 | 30% |
Swamp | 1 | 60% |
Village | 1 | 40% |